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How Can Kids Design a Logo?

3D pink flower tile, peach cushion and yellow star on a blue background, kids designing a simple logo

Kids aged 10 to 13 can design a strong logo with paper and a pencil. Start with three words that describe the business, sketch twenty tiny ideas, then test the best one: it should still work at stamp size, in one colour, and make sense to a customer. A logo must be the child's own work, not copied from someone else.

It's Wednesday night and your 13-year-old has a free design app open. Her bookmark business has its first five orders from Grandma's book club, and now she's scrolling through hundreds of logo templates. "I just need to find the perfect one," she says, forty minutes in.

You can see she cares, which is great. You can also see she's choosing between glittery unicorns and sports car silhouettes for a business that sells pressed-flower bookmarks.

"Who would want this, and why?"

Book club readers who want something pretty and handmade. Once she remembers that, the logo almost designs itself. This guide gives you a sketch-first activity, a simple checklist and the rules about using things found online.

What makes a good logo for a kid's business?

A good logo is simple, easy to recognise at a glance, works in one colour and matches the feeling of the business. If a customer could draw it from memory, it's simple enough.

Logos come in a few basic types. Any of them can work for a child's business.

Logo type What it is Good for Bookmark example
Word logo The business name in a chosen style Short names; children who prefer lettering to drawing "Pressed & Pretty" in curly handwriting
Letter logo One or two initials Long names; stickers and stamps A large "P&P" inside a circle
Symbol A simple picture Customers who'll see it often One small pressed flower
Combined Symbol plus the name Most first businesses The flower above the name

This is an illustrative example, not a JuniorCEO Lab student case study.

Why does a logo matter for a kid's business?

A logo helps customers recognise a business the second time they see it, on a sign, a tag or a flyer. It's a shortcut to the name and the promise behind it.

It matters less than most children think, though. Customers come back because the product was good and the promise was kept. A logo just makes it easier for them to find your child again. That's why it comes last in building a brand, after the customer, the promise and the name.

Does my child need design software or a designer to make a logo?

No. The best first logos usually start as pencil sketches. Drawing by hand forces simple choices, and simple logos are the ones people remember.

Apps full of templates can make the job harder. Children end up choosing what looks impressive rather than what fits their customer, and templates may be used by thousands of other businesses. Once a sketch is finished, a parent can photograph it or help trace it digitally.

How can parents help kids design a logo at home?

Use the JuniorCEO Lab "Sketch First" activity: brand words, quick thumbnails, then three simple tests. You'll need paper, a pencil, a black marker and about 45 minutes. It works best once your child has a name, so start with how kids choose a business name if they don't have one yet.

1. Choose three brand words

Ask: "How should customers feel about your business?" Pick three words, such as calm, handmade and pretty. Every sketch should match them. Our guide to creating a brand explains where these words come from.

2. Sketch twenty tiny ideas in ten minutes

Draw boxes the size of a postage stamp and fill them fast. Letters, shapes, simple pictures. Quantity first; good ideas usually turn up after the first ten.

3. Pick three and redraw them bigger

Circle the three your child likes most and redraw each one at about the size of a palm.

4. Run the three tests

  • The shrink test: does it still work drawn as small as a fingernail?
  • The one-colour test: does it still work in black marker only?
  • The memory test: can someone draw it from memory after seeing it for five seconds?

5. Add up to two colours

Only after it passes the tests. Two colours are plenty and are cheaper to print.

6. Test with two customers

Show it to two people your child would sell to. Ask: "What do you think this business does, and how does it make you feel?" If the answers match the three brand words, it's done.

Fill-in logo checklist

My three brand words are ___, ___, ___
My logo type is (word, letter, symbol or combined) ___
Passes the shrink test? (yes / no) ___
Passes the one-colour test? (yes / no) ___
All my own work? (yes / no) ___
What two customers said it felt like ___

In the classroom: students sketch twenty thumbnails for a classmate's business, then the classmate chooses one and runs the three tests. It's a quick lesson in designing for someone else.

Can kids use images, characters or fonts they find online in a logo?

No to images and characters that belong to someone else. Fonts need checking first. A logo should be your child's own work. Famous characters, other brands' symbols and pictures found online almost always belong to someone, even if they're easy to download.

Logos can be protected. In Australia, business.gov.au explains that a trade mark can be a word, a logo or even a sound, and a registered trade mark gives its owner exclusive rights (business.gov.au). So copying another business's logo, or making one that looks very similar, can break someone else's rights. Free fonts often come with a licence that says how they can be used; an adult should read it. Outside Australia, check your government's intellectual property website. This is general information, not legal advice.

How much should parents help?

Your child does the drawing and makes the choices. You check it's original, handle anything digital and approve any printing costs.

  • Ask, don't redesign. If you'd do it differently, ask a question: "Which of your brand words does this show?"
  • Check originality together. If it reminds you of a famous logo, say so kindly and help them change it.
  • Handle the digital side. Photograph, trace or upload the logo yourself. In Australia, under-16s can't have accounts on age-restricted social media platforms, a rule in place since 10 December 2025 (eSafety Commissioner), so any online use of the logo is an adult's job.
  • Agree before printing. Stickers and stamps can wait until customers have seen and liked the logo.

Outside Australia?

The JuniorCEO Lab activities work anywhere. The rules around logos, trade marks and copying depend on where you live. Before your child uses a logo on anything they sell, check three things on your government's small business or intellectual property website:

  1. Names: do you need to register a name that isn't your own?
  2. Selling and money: are there age limits, permits or tax rules for small sales, school stalls or markets?
  3. Online: what are the age rules for the platforms, accounts or payment apps your child wants to use?
  • United Kingdom: a trade mark can include graphic designs and colour choices, not just words (GOV.UK).
  • United States: a trademark can be a word, symbol or design, and you own it once you start using it with your goods or services (United States Patent and Trademark Office).
  • Everywhere else: check your national government's small business, consumer or online safety website.

How does JuniorCEO Lab approach logo design?

In JuniorCEO Lab, the logo is the last step in building a brand, not the first. Building a brand is the fourth stage of the program, after exploring products, researching customers and shaping an idea.

By the time children reach the logo, they already know their customer, their promise and their name. The logo then has a job to do: show those things simply. Children who design in that order rarely need forty minutes of scrolling.

Frequently asked questions

What's next?

This week, ask your child: "If a customer saw your logo for five seconds, what would you want them to remember?" Then set a ten-minute timer for the twenty tiny sketches. If your child hasn't chosen a name yet, start with how kids choose a business name.


About the author

Su Stanyer is the founder of JuniorCEO Lab, an Australian program that teaches children aged 10 to 13 how a business works, from exploring products and researching customers to branding, money, marketing and sales.

Sources

Government references are general information, not legal advice, and do not imply endorsement of JuniorCEO Lab.

S

Written by Su Stanyer

Founder of JuniorCEO Lab, helping 10 to 13-year-olds learn real business skills.

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